![]() ![]() Planks can be easily obtained by sending your workers to chop trees. Although they are not presented as a main resource, they are required for most building upgrades. The game features a variety of resources and essential items, but the primary ones are Food, Stones, Magic Crystals, and Silver. Just like in any other strategy game, there are several resources that you need to manage. They are nothing more than cosmetic differences.Although the game includes a mini-tutorial, some of the details might still be confusing for beginners. NOTE: Despite the distinctions specified by the game about two subcategories for the archetypes, both still have the same weaknesses, regardless. Let’s breeze through the following archetypes. One archetype is good against the other and bad against another. The game considers the four archetypes via a ‘rock-paper-scissor’ system. Heroes act as force-multiplying leaders that can change the tide of Battle regarding number scaling. Troops are divided into four archetypes: Infantry, Distance, Cavalry, and Artillery. Troops can be lost when fighting a stronger opponent, so keep that in mind. ![]() ![]() Despite the archetypes, all troops are trained at the exact cost, given they are in the same Tier. They are vital to your progress and your ability to attack and defend anything in your way. Troops are a powerful mainstay in your gameplay, as they can make or break a few things. No one wins a war on their own, so naturally, cannon fodder is the only option left to throw at something that’s unnaturally uncommon in your world. Your Heroes, maybe Heroes, but a thousand guns pointed at someone speaks more softly than a swashbuckler that thought it could win a war lonesome. Woe is to the ghosts whose guns they will be pointing onward to. ![]()
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